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Drill-through Server detail

Madhouse

Offline 46.114.199.89:28015 checked 36d ago

Drill-through
FilterServeris Madhouse
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,288 top 58%
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 774 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 47 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 134 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 446 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 261 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 199 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Madhouse: what is it?

The rhythm of Madhouse cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 36 days 8 hours ago the current world was made.

Server

In which region does Madhouse sit?

No region appears in what Madhouse publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 46.114.199.89:28015 is its address.

What Rust build does Madhouse run?

On Windows, Madhouse runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.

Is Madhouse up, and how steady is its uptime?

Last seen 36 days 8 hours ago, Madhouse now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 21 September 2026.

Tags

What do Madhouse's tags stand for?

The game's server browser reads the tags Madhouse publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Madhouse?

The following Rust Server Analytics lists count Madhouse among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Madhouse sit among Rust servers?

The seven-day player-hours rank for Madhouse is #13,288, inside the top 58% of all ranked servers.

What is the population of Madhouse?

The last sighting of Madhouse was 36 days 8 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Madhouse use?

Gather rate is not mentioned in the name of Madhouse. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Madhouse: which one is it?

The game generates a procedural map for Madhouse.

Connection

How can a player join Madhouse?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.114.199.89:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.