preauth-linux-validation
Offline 46.101.107.66:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:34 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 433 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 340 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 145 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for preauth-linux-validation: what is it?
The rhythm of preauth-linux-validation cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 44 days 18 hours ago.
Wipe day on preauth-linux-validation: what should you expect?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does preauth-linux-validation sit?
No region appears in what preauth-linux-validation publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 46.101.107.66:28015 is its address.
What Rust build does preauth-linux-validation run?
On Linux, preauth-linux-validation runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.
What uptime does preauth-linux-validation show, and is it up?
Offline at this refresh: preauth-linux-validation, last seen 44 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.
Tags
How should the tags on preauth-linux-validation be read?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags preauth-linux-validation publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature preauth-linux-validation?
These Rust Server Analytics lists include preauth-linux-validation: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does preauth-linux-validation hold in the server rankings?
Player hours for the last seven days place preauth-linux-validation at #15,025, in the top – of the ranked field.
How many players does preauth-linux-validation carry?
No response from preauth-linux-validation at the latest check, with a last sighting 44 days 18 hours ago.
Map and rules
What are the settings on preauth-linux-validation, and its rules?
No gather rate is given in the name of preauth-linux-validation. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for preauth-linux-validation?
preauth-linux-validation uses a procedural map, which the game generates.
How to join
What is the way onto preauth-linux-validation?
In the Rust console (F1), enter client.connect 46.101.107.66:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.