Rust Server Analytics 91,721 players11,904 servers
All servers
Drill-through Server detail

RU:RUST

Online 46.0.24.240:28015 checked 11m ago

Drill-through
FilterServeris RU:RUST
Attributes
carbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 7
Rank #4,199 top 19%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:25 UTC3d ago 7 – running 0
Fri 23 Oct, 06:57 UTC4d ago 0 – 0.7 days 0
Thu 1 Oct, 18:24 UTC FW26d ago 1 halved by day 3 21.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 774 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 47 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 134 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 446 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 261 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 199 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RU:RUST: what is it?

With irregular wipe times, RU:RUST offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 14 hours.

On RU:RUST, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 41 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 3 it had fallen below half where the hold failed.

Server details

What is the hosting location of RU:RUST?

Without a region tag, RU:RUST still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.0.24.240:28015 is its address.

Which Rust version is RU:RUST on?

Rust network protocol 2635 and build 168909 on Windows is the setup for RU:RUST. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RU:RUST show, and is it up?

The current status of RU:RUST is online. The uptime it reports puts the last restart at about 14 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does RU:RUST show?

Over 48 hours the average held at 110 server fps, and the minimum was 78. Buildings, deployables and all other world objects brought the entity total to 63,085. At its highest, memory use was 2,631 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on RU:RUST be read?

The game's server browser reads the tags RU:RUST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RU:RUST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RU:RUST among their servers: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does RU:RUST hold in the server rankings?

The seven-day player-hours rank for RU:RUST is #4,199, inside the top 19% of all ranked servers.

How many players does RU:RUST carry?

Of 100 slots, 0 are filled on RU:RUST at this refresh. Seven-day figures: an average of 0 players and a peak of 7. Across the last 48 hours, 18:00 UTC shows the highest average: 5 players.

Settings

How is RU:RUST configured, and what rules apply?

The name of RU:RUST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for RU:RUST?

The game generates a procedural map of size 3,400 with seed 61738452 for RU:RUST. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RU:RUST?

In the Rust console (F1), enter client.connect 46.0.24.240:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.