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Drill-through Server detail

Direct join test

Offline 45.90.84.158:28015 checked 36d ago

Drill-through
FilterServeris Direct join test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,460 top 67%
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 533 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 360 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 129 / 200

Quick answers

from the figures on this page

Wipe data

When does Direct join test wipe?

With too few of its wipes on record, Direct join test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 36 days 1 hours ago the current world was made.

Server details

Which location hosts Direct join test?

No region appears in what Direct join test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 45.90.84.158:28015.

What Rust build does Direct join test run?

Rust network protocol 2633 and build 164530 on Windows is the setup for Direct join test. The protocol has to match before you can join; Steam updates it automatically.

Is Direct join test up, and how steady is its uptime?

Last seen 36 days 1 hours ago, Direct join test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 22 September 2026.

Lists and tags

Which meanings do the tags on Direct join test carry?

Tags from Direct join test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Direct join test?

The following Rust Server Analytics lists count Direct join test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Direct join test sit among Rust servers?

The seven-day player-hours rank for Direct join test is #15,460, inside the top 67% of all ranked servers.

How many players does Direct join test carry?

No response from Direct join test at the latest check, with a last sighting 36 days 1 hours ago.

Map and rules

What are the settings on Direct join test, and its rules?

Gather rate is not mentioned in the name of Direct join test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Direct join test: which one is it?

A procedural map, generated by the game, runs on Direct join test.

Connection

How do you connect to Direct join test?

In the Rust console (F1), enter client.connect 45.90.84.158:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.