Rust Server Analytics 39,046 players11,640 servers
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Drill-through Server detail

nameserver

Offline 45.85.105.27:28015 checked 23d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 1/ 15
7-day average 0 peak –
Rank #13,861 top 61%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 7% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 244 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 16 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 32 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 120 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 47 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 53 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for nameserver: what is it?

With too few of its wipes on record, nameserver's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 15 hours ago the current world was made.

On nameserver, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

Which location hosts nameserver?

A region is not published by nameserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 45.85.105.27:28015 is its address.

Which Rust version is nameserver on?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on nameserver. The protocol has to match before you can join; Steam updates it automatically.

How reliable is nameserver, and is it online now?

The current status is offline for nameserver, with the last sighting 23 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.

Tags

How should the tags on nameserver be read?

gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does nameserver appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists nameserver fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does nameserver hold in the server rankings?

Player hours for the last seven days place nameserver at #13,861, in the top 61% of the ranked field.

At what level does nameserver run its population?

No response from nameserver at the latest check, with a last sighting 23 days 15 hours ago.

Settings

How is nameserver configured, and what rules apply?

The name of nameserver does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on nameserver: which one is it?

A procedural map, generated by the game, runs on nameserver.

Connection

How can a player join nameserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.85.105.27:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Capacity of 15 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.