TEST
Offline 45.85.105.212:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 572 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 45 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 140 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 3 hours.
Server
What is the hosting location of TEST?
A region is not published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 45.85.105.212:28015.
What Rust build does TEST run?
Rust network protocol 2635 and build 169082 on Windows is the setup for TEST. The protocol has to match before you can join; Steam updates it automatically.
Is TEST up, and how steady is its uptime?
Offline at this refresh: TEST, last seen 3 days 2 hours ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.
Lists and tags
What do TEST's tags stand for?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs169082 (Build): Build number 169082; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does TEST sit among Rust servers?
Player hours for the last seven days place TEST at #15,348, in the top 69% of the ranked field.
How many players does TEST carry?
No response from TEST at the latest check, with a last sighting 3 days 2 hours ago. The seven-day mean for this server is 0 players.
Map and rules
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TEST: which one is it?
The game generates a procedural map for TEST.
How to join
What is the way onto TEST?
In the Rust console (F1), enter client.connect 45.85.105.212:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.