Rust Server Analytics 71,386 players11,795 servers
All servers
Drill-through Server detail

RustLands | 2x weekly

Online NA 45.45.239.174:29015 checked 10m ago

Drill-through
FilterServeris RustLands | 2x weekly
Attributes
2x weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 120
7-day average 0 peak –
Rank #15,348 top 69% · #1525 in NA
Last wipe 20d ago weekly schedule
Next wipe 19h Thu 29 Oct, 17:30 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 29 October, 17:30 UTC, in 19h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 99 on average 113 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 7 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 12 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average 165 / 175
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 29 on average 44 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RustLands | 2x weekly: what is it?

An estimate from weekly: 7 days after its last wipe gives RustLands | 2x weekly's next wipe. A wipe is scheduled for Thursday 29 October at 17:30 UTC, according to this server's cycle. 20 days 4 hours ago the current world was made. The tags list a wipe schedule of one week.

Server

What is the hosting location of RustLands | 2x weekly?

In North America, according to its NA tag, sits RustLands | 2x weekly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.45.239.174:29015.

What Rust build does RustLands | 2x weekly run?

On Linux, RustLands | 2x weekly runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RustLands | 2x weekly, and is it online now?

As of the latest refresh, RustLands | 2x weekly is online. About 6 days 1 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Is performance on RustLands | 2x weekly stable?

Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 3,147, including buildings, deployables and all else. At its highest, memory use was 927 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RustLands | 2x weekly be read?

The game's server browser reads the tags RustLands | 2x weekly publishes: gmvanilla (Game mode): The vanilla survival format; mp120 (Max players): Player slots: 120; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RustLands | 2x weekly?

These Rust Server Analytics lists include RustLands | 2x weekly: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

By whom is RustLands | 2x weekly run?

A rustlands.net hostname is published by RustLands | 2x weekly, as by 8 other servers we track, so one operator most likely runs them all.

Population

Against other Rust servers, how does RustLands | 2x weekly compare?

RustLands | 2x weekly holds #15,348 on seven-day player hours and #1,525 in North America, inside the top 69% of the ranked field.

What is the population of RustLands | 2x weekly?

Population at the current refresh: 0 players on RustLands | 2x weekly, against 120 slots. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does RustLands | 2x weekly use?

2x gathering is what RustLands | 2x weekly states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustLands | 2x weekly?

The game generates a procedural map of size 1,000 with seed 4201738 for RustLands | 2x weekly. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RustLands | 2x weekly?

In the Rust console (F1), enter client.connect 45.45.239.174:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustlands.net is its website.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp120
Max players Player slots: 120.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.