Zeds Tribe plays Rust - PvE
Online 45.45.238.55:28080 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 14:21 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 221 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 93 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 98 on average | 111 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 45 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 12 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 52 on average | 29 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Zeds Tribe plays Rust - PvE wipe?
The rhythm of Zeds Tribe plays Rust - PvE cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 13 hours ago.
On Zeds Tribe plays Rust - PvE, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.
Server details
Which location hosts Zeds Tribe plays Rust - PvE?
No region appears in what Zeds Tribe plays Rust - PvE publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 45.45.238.55:28080 is its address.
Which Rust version is Zeds Tribe plays Rust - PvE on?
On Windows, Zeds Tribe plays Rust - PvE runs Rust network protocol 2635 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
Is Zeds Tribe plays Rust - PvE up, and how steady is its uptime?
Zeds Tribe plays Rust - PvE reports online at the current check. The uptime it reports puts the last restart at about 15 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Zeds Tribe plays Rust - PvE perform well?
Over 48 hours the average held at 120 server fps, and the minimum was 88. Entity count reached 111,143, covering buildings, deployables and the rest of the world. Peak memory was 3,291 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Zeds Tribe plays Rust - PvE carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Zeds Tribe plays Rust - PvE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Zeds Tribe plays Rust - PvE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Zeds Tribe plays Rust - PvE: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Zeds Tribe plays Rust - PvE sit among Rust servers?
Player hours for the last seven days place Zeds Tribe plays Rust - PvE at #15,264, in the top 69% of the ranked field.
How many players does Zeds Tribe plays Rust - PvE carry?
Zeds Tribe plays Rust - PvE holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does Zeds Tribe plays Rust - PvE use?
Gather rate is not mentioned in the name of Zeds Tribe plays Rust - PvE. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Zeds Tribe plays Rust - PvE?
The game generates a procedural map of size 4,477 with seed 1006 for Zeds Tribe plays Rust - PvE. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Zeds Tribe plays Rust - PvE?
In the Rust console (F1), enter client.connect 45.45.238.55:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.