Rust Server Analytics 51,557 players11,739 servers
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Drill-through Server detail

Staging

Offline 45.38.15.145:28015 checked 40d ago

Drill-through
FilterServeris Staging
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,269 no region published
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 320 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 203 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 24 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 52 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 65 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Staging wipe?

Too few wipes on record for Staging to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 48 days 4 hours ago.

Server details

In which region does Staging sit?

A region is not published by Staging. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 45.38.15.145:28015.

What Rust build does Staging run?

Rust network protocol 2633 and build 164781 on Windows is the setup for Staging. Your game must match the protocol to join, and Steam applies that update.

What uptime does Staging show, and is it up?

The current status is offline for Staging, with the last sighting 40 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Tags

Which meanings do the tags on Staging carry?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164781 (Build): The game build is 164781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Staging publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Staging?

The following Rust Server Analytics lists count Staging among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Staging sit among Rust servers?

The seven-day player-hours rank for Staging is #13,269, inside the top – of all ranked servers.

How many players does Staging carry?

No response from Staging at the latest check, with a last sighting 40 days 17 hours ago.

Map and rules

What are the settings on Staging, and its rules?

Gather rate is not mentioned in the name of Staging. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Staging: which one is it?

A procedural map, generated by the game, runs on Staging.

Connection

What is the way onto Staging?

In the Rust console (F1), enter client.connect 45.38.15.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs164781
Build The game build is 164781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.