Servidor Local de Mods
Offline 45.161.178.247:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 199 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 185 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 101 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Servidor Local de Mods wipe?
Too few wipes on record for Servidor Local de Mods to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 54 days 9 hours ago the current world was made.
Server
In which region does Servidor Local de Mods sit?
No region appears in what Servidor Local de Mods publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 45.161.178.247:28015.
Which Rust version is Servidor Local de Mods on?
Rust network protocol 2633 and build 164530 on Windows is the setup for Servidor Local de Mods. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Servidor Local de Mods show, and is it up?
Last seen 41 days 11 hours ago, Servidor Local de Mods now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Tags
Which meanings do the tags on Servidor Local de Mods carry?
The game's server browser reads the tags Servidor Local de Mods publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Servidor Local de Mods?
Among the Rust Server Analytics lists Servidor Local de Mods fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Servidor Local de Mods hold in the server rankings?
Player hours for the last seven days place Servidor Local de Mods at #14,741, in the top – of the ranked field.
At what level does Servidor Local de Mods run its population?
The last sighting of Servidor Local de Mods was 41 days 11 hours ago; it is offline at this refresh.
Settings
What are the settings on Servidor Local de Mods, and its rules?
Gather rate is not mentioned in the name of Servidor Local de Mods. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Servidor Local de Mods: which one is it?
Servidor Local de Mods uses a procedural map, which the game generates.
Connection
How can a player join Servidor Local de Mods?
In the Rust console (F1), enter client.connect 45.161.178.247:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.