[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.100:11000 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:15 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Japan Tokyo - Limited Raid Hours |3x|PvP|JP | EA · groups of 8+ · 3x · weekly · 40 on average | 4 / 300 |
| Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long | EA · groups of 100+ · 3x · monthly · 7 on average | 8 / 120 |
| HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP | EA · groups of 8+ · 3x · monthly · 2 on average | 1 / 75 |
| 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 | EA · groups of 8+ · 3x · 1 on average | 1 / 50 |
| SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28 | EA · groups of 8+ · 3x · weekly · 1 on average | 1 / 150 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 83 on average | 51 / 115 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [JP][PVE] UC-RUST | 3X | SkillTree wipe?
Too few wipes on record for [JP][PVE] UC-RUST | 3X | SkillTree to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.
On [JP][PVE] UC-RUST | 3X | SkillTree, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts [JP][PVE] UC-RUST | 3X | SkillTree?
Without a region tag, [JP][PVE] UC-RUST | 3X | SkillTree still has a name that points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.140.128.100:11000.
What Rust build does [JP][PVE] UC-RUST | 3X | SkillTree run?
On Windows, [JP][PVE] UC-RUST | 3X | SkillTree runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [JP][PVE] UC-RUST | 3X | SkillTree show, and is it up?
The current status is offline for [JP][PVE] UC-RUST | 3X | SkillTree, with the last sighting 2 days 17 hours ago. Uptime over the last full days (5) was 62%, or 74 of 120 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on [JP][PVE] UC-RUST | 3X | SkillTree be read?
Tags from [JP][PVE] UC-RUST | 3X | SkillTree, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [JP][PVE] UC-RUST | 3X | SkillTree?
Among the Rust Server Analytics lists [JP][PVE] UC-RUST | 3X | SkillTree fits are: 3x Rust servers: live list and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Population
What position does [JP][PVE] UC-RUST | 3X | SkillTree hold in the server rankings?
On player hours over seven days, [JP][PVE] UC-RUST | 3X | SkillTree ranks #13,489, within the top 60% of ranked servers.
What is the population of [JP][PVE] UC-RUST | 3X | SkillTree?
The last sighting of [JP][PVE] UC-RUST | 3X | SkillTree was 2 days 17 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
What are the settings on [JP][PVE] UC-RUST | 3X | SkillTree, and its rules?
3x gathering is what [JP][PVE] UC-RUST | 3X | SkillTree states in its name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on [JP][PVE] UC-RUST | 3X | SkillTree: which one is it?
[JP][PVE] UC-RUST | 3X | SkillTree uses a procedural map of size 3,700 with seed 1375732476, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto [JP][PVE] UC-RUST | 3X | SkillTree?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.140.128.100:11000. https://u-channel.net is its website.