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Drill-through Server detail

[RU] WARWAKE: The First Lands

Online EU 45.138.174.17:28281 checked 11m ago

Drill-through
FilterServeris [RU] WARWAKE: The First Lands
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #10,329 top 46% · #2285 in EU
Last wipe 18d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:39 UTC21d ago 1 – running 1
Wed 7 Oct, 07:16 UTC21d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 52 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average 56 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 61 on average 180 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does [RU] WARWAKE: The First Lands wipe?

With the force wipe, once a month, [RU] WARWAKE: The First Lands wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 18 days 10 hours ago. The tags carry a monthly wipe schedule.

Wipe day on [RU] WARWAKE: The First Lands: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of [RU] WARWAKE: The First Lands?

The EU tag on [RU] WARWAKE: The First Lands lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.138.174.17:28281.

Which Rust version is [RU] WARWAKE: The First Lands on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [RU] WARWAKE: The First Lands. Your game must match the protocol to join, and Steam applies that update.

Is [RU] WARWAKE: The First Lands up, and how steady is its uptime?

[RU] WARWAKE: The First Lands reports online at the current check. About 21 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Does [RU] WARWAKE: The First Lands perform well?

The 48-hour average was 95 server fps; the low was 15. At its highest the entity count was 95,052, including buildings, deployables and all else. Memory use reached 2,990 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [RU] WARWAKE: The First Lands be read?

Tags from [RU] WARWAKE: The First Lands, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [RU] WARWAKE: The First Lands appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [RU] WARWAKE: The First Lands fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [RU] WARWAKE: The First Lands compare?

[RU] WARWAKE: The First Lands holds #10,329 on seven-day player hours and #2,285 in Europe, inside the top 46% of the ranked field.

How many players does [RU] WARWAKE: The First Lands carry?

Population at the current refresh: 0 players on [RU] WARWAKE: The First Lands, against 100 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does [RU] WARWAKE: The First Lands use?

No gather rate is given in the name of [RU] WARWAKE: The First Lands. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for [RU] WARWAKE: The First Lands?

[RU] WARWAKE: The First Lands uses a procedural map of size 4,000 with seed 10044, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [RU] WARWAKE: The First Lands?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.138.174.17:28281.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.