Test Server 31 #1
Offline 45.135.166.210:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 564 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 68 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 281 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 116 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 122 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test Server 31 #1: what is it?
Too few wipes on record for Test Server 31 #1 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 52 days 4 hours.
Server details
Which location hosts Test Server 31 #1?
A region is not published by Test Server 31 #1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 45.135.166.210:28015.
What Rust build does Test Server 31 #1 run?
Rust network protocol 2633 and build 163794 on Windows is the setup for Test Server 31 #1. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Test Server 31 #1 show, and is it up?
The current status is offline for Test Server 31 #1, with the last sighting 35 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Test Server 31 #1 be read?
Tags from Test Server 31 #1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp31 (Max players): Capacity of 31 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test Server 31 #1 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Server 31 #1 fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test Server 31 #1 sit among Rust servers?
Player hours for the last seven days place Test Server 31 #1 at #13,243, in the top 58% of the ranked field.
What is the population of Test Server 31 #1?
Test Server 31 #1 is offline at this refresh; the last contact was 35 days 21 hours ago.
Settings
How is Test Server 31 #1 configured, and what rules apply?
No gather rate is given in the name of Test Server 31 #1. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test Server 31 #1: which one is it?
Test Server 31 #1 uses a procedural map, which the game generates.
How to join
What is the way onto Test Server 31 #1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.135.166.210:28015.