Rust Server Analytics 48,663 players11,668 servers
All servers
Drill-through Server detail

BELLAKOS

Online 45.126.209.12:28015 checked 10m ago

Drill-through
FilterServeris BELLAKOS
Attributes
Last refreshed
Players now 0/ 30
7-day average 1 peak 5
Rank #3,813 top 17%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:29 UTC3d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 116 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 308 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 24 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 141 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does BELLAKOS wipe?

Too few wipes on record for BELLAKOS to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 5 hours.

On BELLAKOS, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. The highest player count on the latest wipe arrived 26 hours in.

Server

In which region does BELLAKOS sit?

No region is published by BELLAKOS. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.126.209.12:28015.

Which Rust version is BELLAKOS on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on BELLAKOS. Your game must match the protocol to join, and Steam applies that update.

Is BELLAKOS up, and how steady is its uptime?

The current status of BELLAKOS is online. Its reported uptime indicates a restart roughly 2 days 13 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 11 October 2026 is when Rust Server Analytics first recorded it.

What performance does BELLAKOS show?

Over 48 hours the average held at 118 server fps, and the minimum was 110. Buildings, deployables and all other world objects brought the entity total to 18,515. Memory use reached 1,270 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do BELLAKOS's tags stand for?

Tags from BELLAKOS, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BELLAKOS appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count BELLAKOS among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does BELLAKOS compare?

The seven-day player-hours rank for BELLAKOS is #3,813, inside the top 17% of all ranked servers.

What is the population of BELLAKOS?

Population at the current refresh: 0 players on BELLAKOS, against 30 slots. Seven-day figures: an average of 1 players and a peak of 5. Across the last 48 hours, 04:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does BELLAKOS use?

The name of BELLAKOS does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on BELLAKOS: which one is it?

BELLAKOS uses a procedural map of size 2,000 with seed 1984981545, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to BELLAKOS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.126.209.12:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.