Rust Server Analytics 41,011 players11,701 servers
All servers
Drill-through Server detail

REALITY4 OPAL | MAX4 | WEEKLY WIPE

Online 45.11.95.86:9999 checked 10m ago

Drill-through
FilterServeris REALITY4 OPAL | MAX4 | WEEKLY WIPE
Attributes
quad weekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #7,337 top 33%
Last wipe 5d ago weekly schedule
Next wipe 1d 15h Fri 30 Oct, 17:22 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, and #411 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 17:22 UTC, in 1d 15h. Every 7 days 5 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
1d 15hFri 30 Oct, 17:22 UTCits own
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
8d 20hFri 6 Nov, 22:19 UTCits own
16d 1hSat 14 Nov, 03:15 UTCits own
23d 6hSat 21 Nov, 08:11 UTCits own
30d 11hSat 28 Nov, 13:08 UTCits own
35d 17hThu 3 Dec, 19:00 UTCFW force wipe
37d 16hSat 5 Dec, 18:04 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:26 UTC5d ago 1 – running 0
Fri 16 Oct, 07:30 UTC12d ago 1 halved by day 6 7.2 days 0
Fri 9 Oct, 14:02 UTC19d ago 1 halved by day 3 6.7 days 0
Fri 2 Oct, 07:20 UTC26d ago 2 halved by day 1 7.3 days 0
Fri 25 Sep, 08:30 UTC33d ago 4 halved by day 4 7 days 1
Fri 18 Sep, 09:50 UTC40d ago 2 halved by day 5 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 4 on average 6 / 50
EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays EU · quad · weekly · 2 on average 3 / 200
新手村|二倍|无权|限制四人|10.28号14:00清 EA · quad · weekly · 2 on average 2 / 100
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED EU · quad · weekly · 2 on average 0 / 200
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 85 on average 321 / 340
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 54 on average 54 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for REALITY4 OPAL | MAX4 | WEEKLY WIPE: what is it?

The recent interval between wipes on REALITY4 OPAL | MAX4 | WEEKLY WIPE is about 7 days. Friday 30 October at 17:22 UTC is when its next wipe is due. The world now in play was created 5 days 13 hours ago. A weekly wipe schedule is published in its tags.

On REALITY4 OPAL | MAX4 | WEEKLY WIPE, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 15 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts REALITY4 OPAL | MAX4 | WEEKLY WIPE?

No region appears in what REALITY4 OPAL | MAX4 | WEEKLY WIPE publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 45.11.95.86:9999.

What Rust build does REALITY4 OPAL | MAX4 | WEEKLY WIPE run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on REALITY4 OPAL | MAX4 | WEEKLY WIPE. The protocol has to match before you can join; Steam updates it automatically.

What uptime does REALITY4 OPAL | MAX4 | WEEKLY WIPE show, and is it up?

REALITY4 OPAL | MAX4 | WEEKLY WIPE reports online at the current check. About 23 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does REALITY4 OPAL | MAX4 | WEEKLY WIPE show?

Over 48 hours the average held at 172 server fps, and the minimum was 129. At its highest the entity count was 71,509, including buildings, deployables and all else. Memory use reached 3,305 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on REALITY4 OPAL | MAX4 | WEEKLY WIPE be read?

Tags from REALITY4 OPAL | MAX4 | WEEKLY WIPE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does REALITY4 OPAL | MAX4 | WEEKLY WIPE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count REALITY4 OPAL | MAX4 | WEEKLY WIPE among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Population

Against other Rust servers, how does REALITY4 OPAL | MAX4 | WEEKLY WIPE compare?

On player hours over seven days, REALITY4 OPAL | MAX4 | WEEKLY WIPE ranks #7,337, within the top 33% of ranked servers. The quad segment places it at #411.

At what level does REALITY4 OPAL | MAX4 | WEEKLY WIPE run its population?

Population at the current refresh: 0 players on REALITY4 OPAL | MAX4 | WEEKLY WIPE, against 100 slots. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.

Settings

How is REALITY4 OPAL | MAX4 | WEEKLY WIPE configured, and what rules apply?

Gather rate is not mentioned in the name of REALITY4 OPAL | MAX4 | WEEKLY WIPE. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on REALITY4 OPAL | MAX4 | WEEKLY WIPE: which one is it?

The game generates a procedural map of size 3,500 with seed 80665133 for REALITY4 OPAL | MAX4 | WEEKLY WIPE. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to REALITY4 OPAL | MAX4 | WEEKLY WIPE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.11.95.86:9999. https://discord.com/invite/g3Ju7DvZhF is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.