原倍仿官服
Online 43.249.194.136:38023 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:40 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:44 UTC27d ago | 1 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 245 / 300 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 7 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 101 on average | 49 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 80 on average | 127 / 250 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 2 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 58 / 180 |
Quick answers
from the figures on this pageWipe cycle
When does 原倍仿官服 wipe?
Too few wipes on record for 原倍仿官服 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 5 hours ago the current world was made.
Wipe day on 原倍仿官服: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.
Server details
Which location hosts 原倍仿官服?
No region tag is published by 原倍仿官服, but the name points to Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 43.249.194.136:38023.
Which Rust version is 原倍仿官服 on?
Rust network protocol 2635 and build 168909 on Linux is the setup for 原倍仿官服. Your game must match the protocol to join, and Steam applies that update.
Is 原倍仿官服 up, and how steady is its uptime?
The current status of 原倍仿官服 is online. Its reported uptime indicates a restart roughly 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 30 September 2026.
Is performance on 原倍仿官服 stable?
The 48-hour average was 55 server fps; the low was 32. At its highest the entity count was 83,133, including buildings, deployables and all else. Memory use reached 5,535 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on 原倍仿官服 be read?
gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags 原倍仿官服 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 原倍仿官服 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 原倍仿官服 among their servers: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 原倍仿官服 sit among Rust servers?
The seven-day player-hours rank for 原倍仿官服 is #15,269, inside the top 68% of all ranked servers.
At what level does 原倍仿官服 run its population?
原倍仿官服 holds 0 players of its 30 slots as of the latest update. Averaged across seven days, the population is 0 players.
Map and rules
What settings and rules does 原倍仿官服 use?
The name of 原倍仿官服 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on 原倍仿官服: which one is it?
The game generates a procedural map of size 3,750 with seed 1791028831 for 原倍仿官服. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to 原倍仿官服?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 43.249.194.136:38023.