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Drill-through Server detail

The Rust Server

Offline 43.227.71.245:20631 checked 7h ago

Drill-through
FilterServeris The Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0017:0001:0008:0016:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0017:0001:0008:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:27 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 410 / 350
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 206 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 21 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 126 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 42 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for The Rust Server: what is it?

With too few of its wipes on record, The Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 7 hours ago the current world was made.

Wipe day on The Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts The Rust Server?

No region appears in what The Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 43.227.71.245:20631 is its address.

What Rust build does The Rust Server run?

Rust network protocol 2634 and build 167231 on Linux is the setup for The Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is The Rust Server, and is it online now?

Last seen 7 hours ago, The Rust Server now reports offline. The uptime it reports puts the last restart at about 18 days 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 19 September 2026.

What performance does The Rust Server show?

The 48-hour average was 111 server fps; the low was 34. Buildings, deployables and all other world objects brought the entity total to 45,743. Peak memory was 3,792 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on The Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags The Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature The Rust Server?

Among the Rust Server Analytics lists The Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does The Rust Server hold in the server rankings?

Player hours for the last seven days place The Rust Server at #15,400, in the top 69% of the ranked field.

What is the population of The Rust Server?

The last sighting of The Rust Server was 7 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does The Rust Server use?

Gather rate is not mentioned in the name of The Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on The Rust Server: which one is it?

The Rust Server uses a procedural map of size 3,000 with seed 1175069549, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto The Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 43.227.71.245:20631.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.