Local Rust Build
Offline 43.131.247.84:28025 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:28 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 248 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 122 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 32 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 39 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 27 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 40 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Local Rust Build wipe?
The rhythm of Local Rust Build cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 11 hours ago.
On Local Rust Build, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Local Rust Build sit?
A region is not published by Local Rust Build. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 43.131.247.84:28025 is its address.
Which Rust version is Local Rust Build on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Local Rust Build. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Local Rust Build show, and is it up?
Last seen 5 days 5 hours ago, Local Rust Build now reports offline. 3% uptime over the last 5 full days, equal to 4 of 120 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.
Lists and tags
Which meanings do the tags on Local Rust Build carry?
Tags from Local Rust Build, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local Rust Build?
Among the Rust Server Analytics lists Local Rust Build fits are: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Local Rust Build hold in the server rankings?
On player hours over seven days, Local Rust Build ranks #8,853, within the top 40% of ranked servers.
How many players does Local Rust Build carry?
Local Rust Build is offline at this refresh; the last contact was 5 days 5 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Settings
What are the settings on Local Rust Build, and its rules?
The name of Local Rust Build does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Local Rust Build: which one is it?
The game generates a procedural map for Local Rust Build.
How to join
How do you connect to Local Rust Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 43.131.247.84:28025.