Rust Server Analytics 80,805 players11,809 servers
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Drill-through Server detail

Local Rust Build

Offline 43.131.247.84:28025 checked 5d ago

Drill-through
FilterServeris Local Rust Build
Attributes
moddedoxide
Last refreshed
Players now 1/ 4
7-day average 1 peak 1
Rank #8,853 top 40%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:28 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 248 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 122 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 39 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 27 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 40 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Local Rust Build wipe?

The rhythm of Local Rust Build cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 11 hours ago.

On Local Rust Build, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Local Rust Build sit?

A region is not published by Local Rust Build. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 43.131.247.84:28025 is its address.

Which Rust version is Local Rust Build on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Local Rust Build. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Local Rust Build show, and is it up?

Last seen 5 days 5 hours ago, Local Rust Build now reports offline. 3% uptime over the last 5 full days, equal to 4 of 120 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.

Lists and tags

Which meanings do the tags on Local Rust Build carry?

Tags from Local Rust Build, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Rust Build?

Among the Rust Server Analytics lists Local Rust Build fits are: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Local Rust Build hold in the server rankings?

On player hours over seven days, Local Rust Build ranks #8,853, within the top 40% of ranked servers.

How many players does Local Rust Build carry?

Local Rust Build is offline at this refresh; the last contact was 5 days 5 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What are the settings on Local Rust Build, and its rules?

The name of Local Rust Build does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Local Rust Build: which one is it?

The game generates a procedural map for Local Rust Build.

How to join

How do you connect to Local Rust Build?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 43.131.247.84:28025.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.