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TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|

Online 41.76.213.81:28055 checked 10m ago

Drill-through
FilterServeris TOG Rust |3x Modded|Stack Sizes|Raidable …
Attributes
3x quad moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 16h ago no schedule published
Next wipe 6d 7h Wed 4 Nov, 15:50 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123408:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 15:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 15:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 15:50 UTC, in 6d 7h. Every Wednesday at 15:50 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held20%else halves by day 2.5

Coming wipes

InWhen, UTCKind
6d 7hWed 4 Nov, 15:50 UTCits own
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
13d 7hWed 11 Nov, 15:50 UTCits own
20d 7hWed 18 Nov, 15:50 UTCits own
27d 7hWed 25 Nov, 15:50 UTCits own
34d 7hWed 2 Dec, 15:50 UTCits own
35d 11hThu 3 Dec, 19:00 UTCFW force wipe
41d 7hWed 9 Dec, 15:50 UTCits own

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:50 UTC16h ago – – running 0
Wed 21 Oct, 14:52 UTC7d ago 1 halved by day 1 7 days 0
Wed 14 Oct, 15:06 UTC14d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 15:00 UTC21d ago 2 halved by day 4 7 days 1
Thu 1 Oct, 18:07 UTC FW27d ago 2 held half 5.9 days 2
Wed 23 Sep, 14:59 UTC35d ago 2 halved by day 4 8.1 days 1
Wed 16 Sep, 15:00 UTC42d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 211 on average 107 / 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED NA · quad · 3x · weekly · 140 on average 57 / 200
EU RENEGADE 3x MONTHLY | Solo Duo Trio Quad | Shop | 50% Upkeep EU · quad · 3x · monthly · 55 on average 6 / 150
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad|Lootx3|Share BPs|WIPED EU · quad · 3x · biweekly · 44 on average 5 / 200
Российский x3-Для Новичков-SURVHUB.RU- 3x EU · quad · 3x · monthly · 12 on average 1 / 200
IranRust[3x]|[Clans][Kits][CustomSkinBox] quad · 3x · biweekly · 3 on average 4 / 110

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| wipe?

The wipe rhythm of TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is every Wednesday at 15:50 UTC. Wednesday 4 November at 15:50 UTC is the date the next wipe falls on. The world now in play was created 16 hours ago.

On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. The fall below half arrived by day 2.5 when it didn't hold.

Server details

What is the hosting location of TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

No region appears in what TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 41.76.213.81:28055.

What Rust build does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run?

On Windows, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| up, and how steady is its uptime?

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| reports online at the current check. Its reported uptime indicates a restart roughly 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| stable?

Server fps averaged 56 over the last 48 hours, with a floor of 44. At its highest the entity count was 95,575, including buildings, deployables and all else. At its highest, memory use was 3,544 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| carry?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|: 3x Rust servers: live list and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: 3x.

Population

What position does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold in the server rankings?

Player hours for the last seven days place TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #15,339, in the top 69% of the ranked field. The quad segment places it at #626.

At what level does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| run its population?

Population at the current refresh: 0 players on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, against 100 slots. Averaged across seven days, the population is 0 players.

Settings

How is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| configured, and what rules apply?

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| names a 3x gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|: which one is it?

The game generates a procedural map of size 3,850 with seed 1337 for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

How can a player join TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

In the Rust console (F1), enter client.connect 41.76.213.81:28055. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/m6nU2CgsZg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.