Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |
Online 41.76.213.221:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 18h | Thu 12 Nov, 14:19 UTC | its own |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 18h | Thu 10 Dec, 14:19 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:19 UTC14d ago | 13 | – | running | 4 |
| Thu 1 Oct, 17:55 UTC FW28d ago | 19 | halved by day 5 | 13.8 days | 6 |
| Thu 17 Sep, 14:56 UTC42d ago | 12 | halved by day 8 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 819 on average | 662 / 750 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 611 on average | 1510 / 1575 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 380 on average | 161 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 785 / 850 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 335 on average | 649 / 820 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 318 on average | 93 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | wipe?
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | follows a wipe rhythm of every 4 weeks on Thursday at 14:19 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 14 days 5 hours ago the current world was made.
Wipe day on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |: what should you expect?
Recent wipes averaged a busiest count of 15 players. 19 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 6.5 it had fallen below half where the hold failed.
Server
Which location hosts Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
No region appears in what Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 41.76.213.221:28015.
What Rust build does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | show, and is it up?
As of the latest refresh, Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | is online. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | perform well?
The 48-hour average was 131 server fps; the low was 42. At its highest the entity count was 79,542, including buildings, deployables and all else. Memory use reached 3,330 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Against other Rust servers, how does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | compare?
The seven-day player-hours rank for Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | is #1,689, inside the top 8% of all ranked servers.
At what level does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | run its population?
Population at the current refresh: 5 players on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |, against 100 slots. Averaging 3 players across seven days, the server reached a peak of 11. Across the last 48 hours, 13:00 UTC shows the highest average: 8 players.
Settings
What settings and rules does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | use?
Gather at 2x on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |, according to the server name. Players per group: up to 50. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |: which one is it?
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | uses a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How can a player join Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 41.76.213.221:28015. Find it online at https://gamersrepublic91.wixsite.com/gamers_republic.