ZA|TowerWars|10X
Offline 41.71.30.237:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Intoxicated ZA 10x - 27 Oct - Just wiped | AF · groups of 8+ · 10x · 10 on average | 12 / 50 |
| Nexis ZA 10x - PVP | KITS | EVENTS | AF · groups of 8+ · 10x · weekly · 1 on average | 0 / 125 |
| Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST | AF · groups of 8+ · 3x · weekly · 4 on average | 5 / 100 |
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 411 / 450 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 59 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 120 / 150 |
Quick answers
from the figures on this pageWipe data
When does ZA|TowerWars|10X wipe?
Too few wipes on record for ZA|TowerWars|10X to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 46 days 18 hours.
Server
In which region does ZA|TowerWars|10X sit?
The name of ZA|TowerWars|10X points to Africa, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 41.71.30.237:28015 is its address.
What Rust build does ZA|TowerWars|10X run?
The platform is Linux, with Rust network protocol 2633 and build 163794 running on ZA|TowerWars|10X. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ZA|TowerWars|10X, and is it online now?
Last seen 35 days 17 hours ago, ZA|TowerWars|10X now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.
Tags
How should the tags on ZA|TowerWars|10X be read?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags ZA|TowerWars|10X publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ZA|TowerWars|10X appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count ZA|TowerWars|10X among their servers: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Population
Against other Rust servers, how does ZA|TowerWars|10X compare?
The seven-day player-hours rank for ZA|TowerWars|10X is #15,491, inside the top 69% of all ranked servers.
How many players does ZA|TowerWars|10X carry?
The last sighting of ZA|TowerWars|10X was 35 days 17 hours ago; it is offline at this refresh.
Map and rules
How is ZA|TowerWars|10X configured, and what rules apply?
10x gathering is what ZA|TowerWars|10X states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on ZA|TowerWars|10X: which one is it?
ZA|TowerWars|10X uses a procedural map of size 3,500 with seed 9460, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join ZA|TowerWars|10X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 41.71.30.237:28015.