OTCHO
Offline 41.109.200.68:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #607 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 28 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 47 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 12 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 6 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 10 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 10 / 200 |
Quick answers
from the figures on this pageWipe data
When does OTCHO wipe?
With too few of its wipes on record, OTCHO's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 10 hours.
Server
What is the hosting location of OTCHO?
No region is published by OTCHO. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 41.109.200.68:28015.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.
What uptime does OTCHO show, and is it up?
The current status is offline for OTCHO, with the last sighting 14 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on OTCHO be read?
gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags OTCHO publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does OTCHO appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include OTCHO: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player numbers
Against other Rust servers, how does OTCHO compare?
Player hours for the last seven days place OTCHO at #15,244, in the top 71% of the ranked field. In the quad peer group, the rank is #607.
At what level does OTCHO run its population?
The last sighting of OTCHO was 14 days 21 hours ago; it is offline at this refresh.
Settings
What are the settings on OTCHO, and its rules?
The name of OTCHO does not state a gather rate. Groups: quad, capped at 4 players. It runs softcore, Part of your loot stays with you in this easier Facepunch mode. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on OTCHO: which one is it?
OTCHO uses a procedural map, which the game generates.
Connection
How can a player join OTCHO?
In the Rust console (F1), enter client.connect 41.109.200.68:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.