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Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 44d ago

Drill-through
FilterServeris Rust Zombie Development | Carbon
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,015 no region published
Last wipe 50d ago monthly schedule
Next wipe 7d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average 453 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average 178 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 58 on average 580 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust Zombie Development | Carbon: what is it?

An estimate from the force wipe gives Rust Zombie Development | Carbon's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 50 days 4 hours ago. A monthly wipe schedule is published in its tags.

Server

What is the hosting location of Rust Zombie Development | Carbon?

A region is not published by Rust Zombie Development | Carbon. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 40.160.87.92:28015.

What Rust build does Rust Zombie Development | Carbon run?

The platform is Linux, with Rust network protocol 2633 and build 162929 running on Rust Zombie Development | Carbon. Your game must match the protocol to join, and Steam applies that update.

Is Rust Zombie Development | Carbon up, and how steady is its uptime?

Last seen 44 days 4 hours ago, Rust Zombie Development | Carbon now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Rust Zombie Development | Carbon be read?

The game's server browser reads the tags Rust Zombie Development | Carbon publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): Listed as a roleplay server; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Zombie Development | Carbon?

The following Rust Server Analytics lists count Rust Zombie Development | Carbon among their servers: Modded Rust servers: live data, Best Rust roleplay servers and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rust Zombie Development | Carbon hold in the server rankings?

The seven-day player-hours rank for Rust Zombie Development | Carbon is #15,015, inside the top – of all ranked servers.

What is the population of Rust Zombie Development | Carbon?

The last sighting of Rust Zombie Development | Carbon was 44 days 4 hours ago; it is offline at this refresh.

Settings

How is Rust Zombie Development | Carbon configured, and what rules apply?

The name of Rust Zombie Development | Carbon does not state a gather rate. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Rust Zombie Development | Carbon?

The game generates a procedural map for Rust Zombie Development | Carbon.

Connection

How can a player join Rust Zombie Development | Carbon?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 40.160.87.92:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^r
Roleplay Listed as a roleplay server.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.