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Drill-through Server detail

[EU] Facepunch 1

Offline 4.182.234.116:27014 checked 11d ago

Drill-through
FilterServeris [EU] Facepunch 1
Attributes
Last refreshed
Players now 50/ 100
7-day average 0 peak –
Rank #4,733 top 22%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct11 Oct15 Oct20 Oct25 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:06 UTC12d ago 70 – running 56
Thu 15 Oct, 07:08 UTC14d ago 70 – 1.5 days 64
Wed 14 Oct, 22:35 UTC14d ago 70 – 0.4 days 50
Wed 14 Oct, 15:39 UTC14d ago 70 – 0.3 days 52
Sun 11 Oct, 13:25 UTC17d ago 70 held half 3.1 days 66
Sat 10 Oct, 07:19 UTC19d ago 70 – 1.3 days 54
Fri 9 Oct, 23:44 UTC19d ago 70 – 0.3 days 42
Fri 9 Oct, 01:28 UTC20d ago 70 – 0.9 days 42
Wed 7 Oct, 13:50 UTC21d ago 70 – 1.5 days 66
Tue 6 Oct, 21:24 UTC22d ago 70 – 0.7 days 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 524 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 431 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 61 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 63 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 165 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] Facepunch 1 wipe?

No next wipe can be predicted for [EU] Facepunch 1, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 16 hours ago.

On [EU] Facepunch 1, what happens on wipe day?

The average busiest count over recent wipes is 70 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does [EU] Facepunch 1 sit?

Without a region tag, [EU] Facepunch 1 still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 4.182.234.116:27014.

Which Rust version is [EU] Facepunch 1 on?

The platform is Linux, with Rust network protocol 2634 running on [EU] Facepunch 1. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU] Facepunch 1 show, and is it up?

The current status is offline for [EU] Facepunch 1, with the last sighting 11 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

How should the tags on [EU] Facepunch 1 be read?

Tags from [EU] Facepunch 1, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; v2634 (Protocol): Joining needs your game on protocol 2634; ptrak (Networking): Network layer: RakNet, Rust's default; monthly (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; vanilla (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; tutorial (Tutorial on): New players have the option of Facepunch's tutorial; official (Custom tag): Outside the standard tag set, added by the owner or a plugin; hf0b62bfa (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] Facepunch 1?

The following Rust Server Analytics lists count [EU] Facepunch 1 among their servers: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.

Player numbers

Where does [EU] Facepunch 1 sit among Rust servers?

The seven-day player-hours rank for [EU] Facepunch 1 is #4,733, inside the top 22% of all ranked servers.

At what level does [EU] Facepunch 1 run its population?

[EU] Facepunch 1 is offline at this refresh; the last contact was 11 days ago.

Settings

What are the settings on [EU] Facepunch 1, and its rules?

No gather rate is given in the name of [EU] Facepunch 1. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on [EU] Facepunch 1: which one is it?

A procedural map of size 4,500 with seed 600566, generated by the game, runs on [EU] Facepunch 1. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [EU] Facepunch 1?

In the Rust console (F1), enter client.connect 4.182.234.116:27014. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,v2634,monthly,official,tutorial,vanilla,hf0b62bfa,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
v2634
Protocol Joining needs your game on protocol 2634.
ptrak
Networking Network layer: RakNet, Rust's default.

Wipe schedule

monthly
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

vanilla
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

tutorial
Tutorial on New players have the option of Facepunch's tutorial.

Other

official
Custom tag Outside the standard tag set, added by the owner or a plugin.
hf0b62bfa
Custom tag Outside the standard tag set, added by the owner or a plugin.
stok
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.