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Drill-through Server detail

Rusty Moose |US Monthly|

Online 4.182.220.38:27036 checked 12m ago

Drill-through
FilterServeris Rusty Moose |US Monthly|
Attributes
Last refreshed
Players now 62/ 100
7-day average 60 peak 80
Rank #455 top 2%
Last wipe 14h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 62% full

Players

average and peak, with its wipes marked
AveragePeakWipe
02040608008:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020008:0017:0002:0010:0020:0005:00Wiped Wed 28 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak80players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:08 UTC14h ago – – running 70
Mon 26 Oct, 22:58 UTC2d ago 80 – 1.7 days 52
Sun 25 Oct, 03:22 UTC4d ago 80 – 1.8 days 69

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 25 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 26 / 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 204 on average 251 / 275
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 156 on average 181 / 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 6 / 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average 12 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rusty Moose |US Monthly|: what is it?

With irregular wipe times, Rusty Moose |US Monthly| offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 hours ago the current world was made.

On Rusty Moose |US Monthly|, what happens on wipe day?

The average busiest count over recent wipes is 80 players. The highest player count on the latest wipe arrived 16 hours in.

Server details

In which region does Rusty Moose |US Monthly| sit?

Without a region tag, Rusty Moose |US Monthly| still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 4.182.220.38:27036.

Which Rust version is Rusty Moose |US Monthly| on?

On Linux, Rusty Moose |US Monthly| runs Rust network protocol 2635. Joining requires the same protocol on your game; Steam handles the update.

Is Rusty Moose |US Monthly| up, and how steady is its uptime?

Rusty Moose |US Monthly| reports online at the current check. Its reported uptime indicates a restart roughly 12 hours ago. Of 96 hours in the last 4 full days, 95 were up: 99%. It entered Rust Server Analytics records on 24 October 2026.

Does Rusty Moose |US Monthly| perform well?

Server fps averaged 200 over the last 48 hours, with a floor of 200. Buildings, deployables and all other world objects brought the entity total to 39,812. At its highest, memory use was 1,987 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Rusty Moose |US Monthly| be read?

Tags from Rusty Moose |US Monthly|, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; ptrak (Networking): Network layer: RakNet, Rust's default; monthly (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; vanilla (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; official (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; he7b1e1a9 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rusty Moose |US Monthly|?

Among the Rust Server Analytics lists Rusty Moose |US Monthly| fits are: Community Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Population

Where does Rusty Moose |US Monthly| sit among Rust servers?

The seven-day player-hours rank for Rusty Moose |US Monthly| is #455, inside the top 2% of all ranked servers.

How many players does Rusty Moose |US Monthly| carry?

Population at the current refresh: 62 players on Rusty Moose |US Monthly|, against 100 slots. Seven-day figures: an average of 60 players and a peak of 80. The 48-hour peak window is 17:00 UTC, at an average of 70 players.

Map and rules

How is Rusty Moose |US Monthly| configured, and what rules apply?

No gather rate is given in the name of Rusty Moose |US Monthly|. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rusty Moose |US Monthly|?

The game generates a procedural map of size 4,750 with seed 779028 for Rusty Moose |US Monthly|. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Rusty Moose |US Monthly|?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 4.182.220.38:27036. Find it online at https://moose.gg.

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,vanilla,he7b1e1a9,stok,gmrust

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
ptrak
Networking Network layer: RakNet, Rust's default.

Wipe schedule

monthly
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

vanilla
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Other

official
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
he7b1e1a9
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.