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Drill-through Server detail

Rusty Moose |EU Biweekly|

Online 4.182.220.38:27034 checked 11m ago

Drill-through
FilterServeris Rusty Moose |EU Biweekly|
Attributes
Last refreshed
Players now 62/ 100
7-day average 55 peak 70
Rank #512 top 2%
Last wipe 7h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 62% full

Players

average and peak, with its wipes marked
AveragePeakWipe
02040608001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 17:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak70players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:07 UTC7h ago – – running 42
Mon 26 Oct, 23:58 UTC2d ago – – – 66
Mon 26 Oct, 13:10 UTC2d ago 70 – 0.5 days 64
Sun 25 Oct, 05:22 UTC3d ago 70 – 1.3 days 40

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 241 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 163 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 36 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 47 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rusty Moose |EU Biweekly| wipe?

No next wipe can be predicted for Rusty Moose |EU Biweekly|, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 7 hours.

Wipe day on Rusty Moose |EU Biweekly|: what should you expect?

Recent wipes averaged a busiest count of 70 players. 18 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Rusty Moose |EU Biweekly|?

The name of Rusty Moose |EU Biweekly| points to Europe, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 4.182.220.38:27034.

What Rust build does Rusty Moose |EU Biweekly| run?

The platform is Linux, with Rust network protocol 2635 running on Rusty Moose |EU Biweekly|. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rusty Moose |EU Biweekly| show, and is it up?

Rusty Moose |EU Biweekly| reports online at the current check. The uptime it reports puts the last restart at about 5 hours ago. Of 96 hours in the last 4 full days, 72 were up: 75%. The first sighting of it by Rust Server Analytics was on 24 October 2026.

Does Rusty Moose |EU Biweekly| perform well?

Over 48 hours the average held at 200 server fps, and the minimum was 200. At its highest the entity count was 36,866, including buildings, deployables and all else. At its highest, memory use was 1,993 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Rusty Moose |EU Biweekly| be read?

Tags from Rusty Moose |EU Biweekly|, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; ptrak (Networking): RakNet is the network layer, the game's standard one; vanilla (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; everytwoweeks (Custom tag): Outside the standard tag set, added by the owner or a plugin; official (Custom tag): Outside the standard tag set, added by the owner or a plugin; hef21dd63 (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rusty Moose |EU Biweekly| appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rusty Moose |EU Biweekly| fits are: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Population

Against other Rust servers, how does Rusty Moose |EU Biweekly| compare?

On player hours over seven days, Rusty Moose |EU Biweekly| ranks #512, within the top 2% of ranked servers.

What is the population of Rusty Moose |EU Biweekly|?

Of 100 slots, 62 are filled on Rusty Moose |EU Biweekly| at this refresh. Averaging 55 players across seven days, the server reached a peak of 70. Across the last 48 hours, 13:00 UTC shows the highest average: 59 players.

Settings

How is Rusty Moose |EU Biweekly| configured, and what rules apply?

No gather rate is given in the name of Rusty Moose |EU Biweekly|. Group limit: not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rusty Moose |EU Biweekly|: which one is it?

Rusty Moose |EU Biweekly| uses a procedural map of size 4,500 with seed 483316, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Rusty Moose |EU Biweekly|?

In the Rust console (F1), enter client.connect 4.182.220.38:27034. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://moose.gg.

Server tags

what each one means

Published as mp100,ptrak,v2635,everytwoweeks,official,vanilla,hef21dd63,stok,gmrust

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
ptrak
Networking RakNet is the network layer, the game's standard one.

Difficulty

vanilla
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Other

everytwoweeks
Custom tag Outside the standard tag set, added by the owner or a plugin.
official
Custom tag Outside the standard tag set, added by the owner or a plugin.
hef21dd63
Custom tag Outside the standard tag set, added by the owner or a plugin.
stok
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.