LocalServer
Offline 39.186.94.53:28015 checked 20h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 65 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 70 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 170 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for LocalServer: what is it?
Too few wipes on record for LocalServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 21 hours.
Server
In which region does LocalServer sit?
A region is not published by LocalServer; its region code reads au1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 39.186.94.53:28015.
What Rust build does LocalServer run?
On Windows, LocalServer runs Rust network protocol 2583 and build 110006. Your game must match the protocol to join, and Steam applies that update.
Is LocalServer up, and how steady is its uptime?
The current status is offline for LocalServer, with the last sighting 20 hours ago. 35% uptime over the last 2 full days, equal to 17 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on LocalServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; v2583 (Protocol): Protocol 2583 is required: your game must match to connect; cs110006 (Build): The game build is 110006; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rau1 (Region code): Region code: au1 are the tags LocalServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does LocalServer appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists LocalServer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Population
Against other Rust servers, how does LocalServer compare?
The seven-day player-hours rank for LocalServer is #10,053, inside the top 45% of all ranked servers.
What is the population of LocalServer?
The last sighting of LocalServer was 20 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Settings
What are the settings on LocalServer, and its rules?
The name of LocalServer does not state a gather rate. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LocalServer: which one is it?
The game generates a procedural map for LocalServer.
Connection
How do you connect to LocalServer?
In the Rust console (F1), enter client.connect 39.186.94.53:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.