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Drill-through Server detail

Test265

Offline 39.186.94.142:28025 checked 6d ago

Drill-through
FilterServeris Test265
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,290 top 69%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 110 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 130 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 482 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 32 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 554 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 455 / 525

Quick answers

from the figures on this page

Wipe data

When does Test265 wipe?

The rhythm of Test265 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 23 hours ago the current world was made.

Server

What is the hosting location of Test265?

The region code of Test265 is au1, but no region is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 39.186.94.142:28025 is its address.

What Rust build does Test265 run?

The platform is Windows, with Rust network protocol 2583 and build 110006 running on Test265. Your game must match the protocol to join, and Steam applies that update.

How reliable is Test265, and is it online now?

Offline at this refresh: Test265, last seen 6 days 23 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Lists and tags

How should the tags on Test265 be read?

Tags from Test265, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2583 (Protocol): To join, your game version must match protocol 2583; cs110006 (Build): Build number 110006; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rau1 (Region code): Region code: au1. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test265?

The following Rust Server Analytics lists count Test265 among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.

Player numbers

Where does Test265 sit among Rust servers?

The seven-day player-hours rank for Test265 is #15,290, inside the top 69% of all ranked servers.

At what level does Test265 run its population?

No response from Test265 at the latest check, with a last sighting 6 days 23 hours ago. The population has averaged 0 players over seven days.

Settings

How is Test265 configured, and what rules apply?

No gather rate is given in the name of Test265. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test265: which one is it?

The game generates a procedural map for Test265.

How to join

How can a player join Test265?

In the Rust console (F1), enter client.connect 39.186.94.142:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
v2583
Protocol To join, your game version must match protocol 2583.
cs110006
Build Build number 110006.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rau1
Region code Region code: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.