Rust Server Analytics 30,176 players11,635 servers
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Drill-through Server detail

LocalServer

Offline 39.186.94.142:28015 checked 3d ago

Drill-through
FilterServeris LocalServer
Attributes
pve
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #7,614 top 34%
No wipes resets 19 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC3d ago – – – 0
Sun 25 Oct, 15:35 UTC3d ago – – – 0
Sun 25 Oct, 15:05 UTC3d ago – – – 0
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:11 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Sun 25 Oct, 13:32 UTC3d ago – – – 1
Sun 25 Oct, 09:27 UTC3d ago – – – 0
Sun 25 Oct, 07:25 UTC3d ago – – – 0
Sun 25 Oct, 07:03 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Wipe cycle

When does LocalServer wipe?

None of the resets on LocalServer counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.

Server details

In which region does LocalServer sit?

The region code of LocalServer is au1, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 39.186.94.142:28015.

Which Rust version is LocalServer on?

Rust network protocol 2583 and build 110006 on Windows is the setup for LocalServer. The protocol has to match before you can join; Steam updates it automatically.

What uptime does LocalServer show, and is it up?

Last seen 3 days 12 hours ago, LocalServer now reports offline. Of 144 hours in the last 6 full days, 24 were up: 17%. The first sighting of it by Rust Server Analytics was on 22 October 2026.

Lists and tags

How should the tags on LocalServer be read?

The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2583 (Protocol): Joining needs your game on protocol 2583; cs110006 (Build): Game build: 110006; ptrak (Networking): RakNet is the network layer, the game's standard one; $rau1 (Region code): Its region code is au1; ^p (PvE): No fighting between players, with the world as the threat. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does LocalServer appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists LocalServer fits are: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

Population

Against other Rust servers, how does LocalServer compare?

On player hours over seven days, LocalServer ranks #7,614, within the top 34% of ranked servers.

How many players does LocalServer carry?

No response from LocalServer at the latest check, with a last sighting 3 days 12 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on LocalServer, and its rules?

The name of LocalServer does not state a gather rate. No group limit is made public. pve is the game mode, no fighting other players. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on LocalServer: which one is it?

LocalServer uses a procedural map, which the game generates.

Connection

What is the way onto LocalServer?

In the Rust console (F1), enter client.connect 39.186.94.142:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
v2583
Protocol Joining needs your game on protocol 2583.
cs110006
Build Game build: 110006.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rau1
Region code Its region code is au1.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.