LocalServer
Offline 39.186.94.142:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 15:35 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 15:05 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:53 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 14:11 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 13:59 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 13:32 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 09:27 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:25 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:03 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 06:54 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 06:26 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 05:34 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 23:58 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 23:44 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 22:53 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 16:28 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 14:27 UTC6d ago | 1 | held half | 2.4 days | 0 |
| Thu 22 Oct, 06:59 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 04:11 UTC7d ago | 1 | – | 0.4 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe cycle
When does LocalServer wipe?
None of the resets on LocalServer counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server details
In which region does LocalServer sit?
The region code of LocalServer is au1, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 39.186.94.142:28015.
Which Rust version is LocalServer on?
Rust network protocol 2583 and build 110006 on Windows is the setup for LocalServer. The protocol has to match before you can join; Steam updates it automatically.
What uptime does LocalServer show, and is it up?
Last seen 3 days 12 hours ago, LocalServer now reports offline. Of 144 hours in the last 6 full days, 24 were up: 17%. The first sighting of it by Rust Server Analytics was on 22 October 2026.
Lists and tags
How should the tags on LocalServer be read?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2583 (Protocol): Joining needs your game on protocol 2583; cs110006 (Build): Game build: 110006; ptrak (Networking): RakNet is the network layer, the game's standard one; $rau1 (Region code): Its region code is au1; ^p (PvE): No fighting between players, with the world as the threat. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does LocalServer appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists LocalServer fits are: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.
Population
Against other Rust servers, how does LocalServer compare?
On player hours over seven days, LocalServer ranks #7,614, within the top 34% of ranked servers.
How many players does LocalServer carry?
No response from LocalServer at the latest check, with a last sighting 3 days 12 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on LocalServer, and its rules?
The name of LocalServer does not state a gather rate. No group limit is made public. pve is the game mode, no fighting other players. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LocalServer: which one is it?
LocalServer uses a procedural map, which the game generates.
Connection
What is the way onto LocalServer?
In the Rust console (F1), enter client.connect 39.186.94.142:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.