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Drill-through Server detail

My Rust server | Powered by AMP

Offline 38.189.96.167:28015 checked 44d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 53d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 338 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 296 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 42 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 124 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Rust server | Powered by AMP wipe?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 53 days 6 hours ago.

Server details

In which region does My Rust server | Powered by AMP sit?

No region appears in what My Rust server | Powered by AMP publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 38.189.96.167:28015.

Which Rust version is My Rust server | Powered by AMP on?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust server | Powered by AMP show, and is it up?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 44 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on My Rust server | Powered by AMP carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Rust server | Powered by AMP compare?

On player hours over seven days, My Rust server | Powered by AMP ranks #15,025, within the top – of ranked servers.

How many players does My Rust server | Powered by AMP carry?

The last sighting of My Rust server | Powered by AMP was 44 days 16 hours ago; it is offline at this refresh.

Map and rules

How is My Rust server | Powered by AMP configured, and what rules apply?

No gather rate is given in the name of My Rust server | Powered by AMP. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on My Rust server | Powered by AMP: which one is it?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

How to join

What is the way onto My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 38.189.96.167:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.