Test Team Server
Offline 38.186.37.147:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 248 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 172 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 23 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 78 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test Team Server wipe?
With too few of its wipes on record, Test Team Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 45 days 11 hours ago.
Server
In which region does Test Team Server sit?
No region is published by Test Team Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 38.186.37.147:28015.
Which Rust version is Test Team Server on?
The platform is Linux, with Rust network protocol 2633 and build 163794 running on Test Team Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test Team Server, and is it online now?
Last seen 26 days 12 hours ago, Test Team Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Test Team Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test Team Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Team Server?
The following Rust Server Analytics lists count Test Team Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Test Team Server compare?
On player hours over seven days, Test Team Server ranks #15,921, within the top 70% of ranked servers.
How many players does Test Team Server carry?
The last sighting of Test Team Server was 26 days 12 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Test Team Server, and its rules?
Gather rate is not mentioned in the name of Test Team Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on Test Team Server: which one is it?
The game generates a procedural map for Test Team Server.
Connection
How can a player join Test Team Server?
In the Rust console (F1), enter client.connect 38.186.37.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.