mapgen-probe-do-not-join
Offline 38.13.26.75:29925 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 76 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 96 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 206 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 10 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 248 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 429 / 375 |
Quick answers
from the figures on this pageWipe data
On what cycle does mapgen-probe-do-not-join wipe?
The rhythm of mapgen-probe-do-not-join cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 36 days 2 hours.
Server details
What is the hosting location of mapgen-probe-do-not-join?
No region is published by mapgen-probe-do-not-join. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 38.13.26.75:29925.
Which Rust version is mapgen-probe-do-not-join on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on mapgen-probe-do-not-join. Joining requires the same protocol on your game; Steam handles the update.
What uptime does mapgen-probe-do-not-join show, and is it up?
Last seen 36 days 2 hours ago, mapgen-probe-do-not-join now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.
Lists and tags
What do mapgen-probe-do-not-join's tags stand for?
The game's server browser reads the tags mapgen-probe-do-not-join publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature mapgen-probe-do-not-join?
Among the Rust Server Analytics lists mapgen-probe-do-not-join fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does mapgen-probe-do-not-join hold in the server rankings?
Player hours for the last seven days place mapgen-probe-do-not-join at #15,625, in the top 71% of the ranked field.
At what level does mapgen-probe-do-not-join run its population?
mapgen-probe-do-not-join is offline at this refresh; the last contact was 36 days 2 hours ago.
Map and rules
How is mapgen-probe-do-not-join configured, and what rules apply?
The name of mapgen-probe-do-not-join does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for mapgen-probe-do-not-join?
The game generates a procedural map for mapgen-probe-do-not-join.
Connection
How do you connect to mapgen-probe-do-not-join?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.13.26.75:29925.