Test
Offline 37.45.41.175:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:07 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127 / 225 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 9 hours ago.
Wipe day on Test: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Test?
No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.45.41.175:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 165217 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
Offline at this refresh: Test, last seen 26 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do Test's tags stand for?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Test sit among Rust servers?
On player hours over seven days, Test ranks #14,973, within the top 63% of ranked servers.
How many players does Test carry?
No response from Test at the latest check, with a last sighting 26 days 8 hours ago.
Map and rules
How is Test configured, and what rules apply?
No gather rate is given in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
How to join
How do you connect to Test?
In the Rust console (F1), enter client.connect 37.45.41.175:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.