Rust Server Analytics 93,847 players11,851 servers
All servers
Drill-through Server detail

testserver

Offline 37.39.192.159:28015 checked 7d ago

Drill-through
FilterServeris testserver
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,155 top 59%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 76 on average 212 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 60 on average 80 / 160
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average 6 / 200
Rustico 3 groups of 5 · 9 on average 2 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0 / 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for testserver: what is it?

The rhythm of testserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 1 hours ago.

Server details

In which region does testserver sit?

A region is not published by testserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.39.192.159:28015 is its address.

What Rust build does testserver run?

On Windows, testserver runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.

Is testserver up, and how steady is its uptime?

Last seen 7 days 20 hours ago, testserver now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on testserver carry?

The game's server browser reads the tags testserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does testserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include testserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does testserver compare?

Player hours for the last seven days place testserver at #13,155, in the top 59% of the ranked field.

How many players does testserver carry?

testserver is offline at this refresh; the last contact was 7 days 20 hours ago.

Settings

What settings and rules does testserver use?

No gather rate is given in the name of testserver. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for testserver?

The game generates a procedural map for testserver.

How to join

How can a player join testserver?

In the Rust console (F1), enter client.connect 37.39.192.159:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts5
Group limit Team size is capped at 5.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.