testserver
Offline 37.39.192.159:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 76 on average | 212 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 80 / 160 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 6 / 200 |
| Rustico 3 | groups of 5 · 9 on average | 2 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for testserver: what is it?
The rhythm of testserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 1 hours ago.
Server details
In which region does testserver sit?
A region is not published by testserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.39.192.159:28015 is its address.
What Rust build does testserver run?
On Windows, testserver runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.
Is testserver up, and how steady is its uptime?
Last seen 7 days 20 hours ago, testserver now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on testserver carry?
The game's server browser reads the tags testserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does testserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include testserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does testserver compare?
Player hours for the last seven days place testserver at #13,155, in the top 59% of the ranked field.
How many players does testserver carry?
testserver is offline at this refresh; the last contact was 7 days 20 hours ago.
Settings
What settings and rules does testserver use?
No gather rate is given in the name of testserver. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for testserver?
The game generates a procedural map for testserver.
How to join
How can a player join testserver?
In the Rust console (F1), enter client.connect 37.39.192.159:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.