Rust Server Analytics 48,284 players11,675 servers
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Drill-through Server detail

nameserver

Offline 37.29.88.25:28015 checked 8d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,311 top 70%
Last wipe 11d ago no schedule published
Next wipe 2d 5h Fri 30 Oct, 07:13 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 5h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
2d 5hFri 30 Oct, 07:13 UTCits own
8d 17hThu 5 Nov, 19:00 UTCFW force wipe
16d 5hFri 13 Nov, 07:13 UTCits own
30d 5hFri 27 Nov, 07:13 UTCits own
36d 17hThu 3 Dec, 19:00 UTCFW force wipe
44d 5hFri 11 Dec, 07:13 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago 3 – running 0
Fri 2 Oct, 06:22 UTC25d ago 3 halved by day 3 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 352 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 41 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 144 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 63 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 65 / 100

Quick answers

from the figures on this page

Wipe data

When does nameserver wipe?

nameserver follows a wipe rhythm of every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is the date the next wipe falls on. The current world dates from 11 days 18 hours.

On nameserver, what happens on wipe day?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 17 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

Which location hosts nameserver?

No region is published by nameserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 37.29.88.25:28015.

Which Rust version is nameserver on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on nameserver. Your game must match the protocol to join, and Steam applies that update.

How reliable is nameserver, and is it online now?

Last seen 8 days 15 hours ago, nameserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 19 September 2026.

Lists and tags

How should the tags on nameserver be read?

gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags nameserver publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature nameserver?

These Rust Server Analytics lists include nameserver: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does nameserver sit among Rust servers?

On player hours over seven days, nameserver ranks #15,311, within the top 70% of ranked servers.

How many players does nameserver carry?

The last sighting of nameserver was 8 days 15 hours ago; it is offline at this refresh.

Settings

What are the settings on nameserver, and its rules?

The name of nameserver does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on nameserver: which one is it?

nameserver uses a procedural map, which the game generates.

How to join

How can a player join nameserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.29.88.25:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.