Rust Server Analytics 39,046 players11,640 servers
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Drill-through Server detail

nameserver

Offline 37.29.41.10:28015 checked 25d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 3/ 15
7-day average 0 peak –
Rank #11,339 top 50%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep3 Oct6 Oct9 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 244 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 16 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 32 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 120 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 47 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 53 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does nameserver wipe?

Too few wipes on record for nameserver to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 20 hours ago.

Wipe day on nameserver: what should you expect?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 10 hours after it began.

Server

What is the hosting location of nameserver?

No region is published by nameserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.29.41.10:28015.

What Rust build does nameserver run?

Rust network protocol 2634 and build 166494 on Windows is the setup for nameserver. The protocol has to match before you can join; Steam updates it automatically.

What uptime does nameserver show, and is it up?

Offline at this refresh: nameserver, last seen 25 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 20 September 2026.

Tags

Which meanings do the tags on nameserver carry?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does nameserver appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count nameserver among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does nameserver sit among Rust servers?

On player hours over seven days, nameserver ranks #11,339, within the top 50% of ranked servers.

What is the population of nameserver?

The last sighting of nameserver was 25 days 11 hours ago; it is offline at this refresh.

Settings

What are the settings on nameserver, and its rules?

No gather rate is given in the name of nameserver. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on nameserver: which one is it?

The game generates a procedural map for nameserver.

Connection

How do you connect to nameserver?

In the Rust console (F1), enter client.connect 37.29.41.10:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Capacity of 15 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.