Rust Server Analytics 45,747 players11,667 servers
All servers
Drill-through Server detail

PrivatSSS

Online EU 37.27.227.189:28000 checked 6m ago

Drill-through
FilterServeris PrivatSSS
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,334 top 33% · #2017 in EU
Last wipe 17d ago monthly schedule
Next wipe 6d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246804:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 6 / 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 3 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average 4 / 40
[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 3 on average 1 / 35
HzB_TestServer EU · groups of 8+ · monthly · 1 on average 1 / 10
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 119 on average 65 / 999

Quick answers

from the figures on this page

Wipe cycle

When does PrivatSSS wipe?

An estimate from the force wipe gives PrivatSSS's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 17 days 16 hours ago the current world was made. Its tags state a wipe schedule of one month.

Server

What is the hosting location of PrivatSSS?

Its EU tag puts PrivatSSS in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.27.227.189:28000 is its address.

Which Rust version is PrivatSSS on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on PrivatSSS. Your game must match the protocol to join, and Steam applies that update.

How reliable is PrivatSSS, and is it online now?

PrivatSSS reports online at the current check. Its reported uptime indicates a restart roughly 5 days 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Does PrivatSSS perform well?

The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 85,005, including buildings, deployables and all else. Peak memory was 2,944 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on PrivatSSS carry?

The game's server browser reads the tags PrivatSSS publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^k (Build server): Base design and building practice; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PrivatSSS?

These Rust Server Analytics lists include PrivatSSS: EU Rust servers: live population data, Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does PrivatSSS hold in the server rankings?

Ranked on seven-day player hours, PrivatSSS is #7,334 overall and #2,017 in Europe, within the top 33% of ranked servers.

What is the population of PrivatSSS?

Of 50 slots, 0 are filled on PrivatSSS at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does PrivatSSS use?

No gather rate is given in the name of PrivatSSS. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on PrivatSSS: which one is it?

A procedural map of size 3,700 with seed 1754161691, generated by the game, runs on PrivatSSS. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to PrivatSSS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.27.227.189:28000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^k
Build server Base design and building practice.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.