Rust Server Analytics 39,508 players11,644 servers
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Drill-through Server detail

My Server Name

Offline 37.233.17.201:28015 checked 1d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,420 top 69%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:04 UTC24d ago 1 – running 1
Fri 2 Oct, 14:09 UTC25d ago 1 – 1 days 0
Tue 15 Sep, 18:36 UTC42d ago 1 halved by day 2 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 259 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 32 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 123 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 46 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48 / 100

Quick answers

from the figures on this page

Wipe data

When does My Server Name wipe?

With irregular wipe times, My Server Name offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

On My Server Name, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.

Server details

In which region does My Server Name sit?

No region is published by My Server Name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 37.233.17.201:28015.

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 166652 on Windows is the setup for My Server Name. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 35 hours ago. 81% uptime over the last 7 full days, equal to 136 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.

Tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Server Name: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #15,420, in the top 69% of the ranked field.

At what level does My Server Name run its population?

No response from My Server Name at the latest check, with a last sighting 35 hours ago. The population has averaged 0 players over seven days.

Map and rules

What are the settings on My Server Name, and its rules?

Gather rate is not mentioned in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Server Name?

The game generates a procedural map for My Server Name.

Connection

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 37.233.17.201:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.