Core Community | Island Build & Symmetry
Offline 37.230.230.66:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:51 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 207 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 89 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 39 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 8 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 33 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 24 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Core Community | Island Build & Symmetry: what is it?
With too few of its wipes on record, Core Community | Island Build & Symmetry's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 20 hours ago the current world was made.
Wipe day on Core Community | Island Build & Symmetry: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Core Community | Island Build & Symmetry sit?
A region is not published by Core Community | Island Build & Symmetry. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 37.230.230.66:28015.
Which Rust version is Core Community | Island Build & Symmetry on?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on Core Community | Island Build & Symmetry. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Core Community | Island Build & Symmetry, and is it online now?
The current status is offline for Core Community | Island Build & Symmetry, with the last sighting 15 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Core Community | Island Build & Symmetry be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Core Community | Island Build & Symmetry publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Core Community | Island Build & Symmetry appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Core Community | Island Build & Symmetry among their servers: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Core Community | Island Build & Symmetry sit among Rust servers?
Player hours for the last seven days place Core Community | Island Build & Symmetry at #13,047, in the top 60% of the ranked field.
How many players does Core Community | Island Build & Symmetry carry?
The last sighting of Core Community | Island Build & Symmetry was 15 days 15 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Core Community | Island Build & Symmetry, and its rules?
The name of Core Community | Island Build & Symmetry does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto Core Community | Island Build & Symmetry?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.230.230.66:28015.