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Drill-through Server detail

[RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R

Online 37.230.228.23:28015 checked 13m ago

Drill-through
FilterServeris [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R
Attributes
moddedcarbon
Last refreshed
Players now 5/ 100
7-day average 2 peak 7
Rank #2,353 top 11%
Last wipe 27d ago no schedule published
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 85 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 33 / 1000

Quick answers

from the figures on this page

Wipe data

When does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R wipe?

With the force wipe, once a month, [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 23 hours.

On [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, what happens on wipe day?

The average busiest count over recent wipes is 11 players. 39 hours after the latest wipe the crowd peaked.

Server

In which region does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R sit?

Without a region tag, [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.230.228.23:28015.

Which Rust version is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R. Joining requires the same protocol on your game; Steam handles the update.

Is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R up, and how steady is its uptime?

As of the latest refresh, [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R is online. Its reported uptime indicates a restart roughly 13 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R show?

The 48-hour average was 36 server fps; the low was 20. At its highest the entity count was 163,376, including buildings, deployables and all else. Peak memory was 5,529 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R carry?

Tags from [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R compare?

On player hours over seven days, [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R ranks #2,353, within the top 11% of ranked servers.

What is the population of [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

Population at the current refresh: 5 players on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, against 100 slots. Averaging 2 players across seven days, the server reached a peak of 7. Averaged over 48 hours, activity is highest at 15:00 UTC with 6 players.

Map and rules

How is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R configured, and what rules apply?

No gather rate is given in the name of [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R: which one is it?

The game generates a procedural map of size 4,500 with seed 1774852116 for [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

In the Rust console (F1), enter client.connect 37.230.228.23:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustzdk.ru is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.