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#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10

Online EU 37.230.210.93:20610 checked 14m ago

Drill-through
FilterServeris #2 RAIDCORE X1000000 | FPS++ | TP | KIT |…
Attributes
1e+06x weekly wipes moddedoxide
Last refreshed
Players now 1/ 200
7-day average 1 peak 7
Rank #2,883 top 13% · #1088 in EU
Last wipe 5d ago weekly schedule
Next wipe 1d 9h Thu 29 Oct, 02:46 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 02:46 UTC, in 1d 9h. Every 6 days 16 hours · medium confidence

usual gap6.8 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak6players, last three wipes
crowd held75%else halves by day 1

Coming wipes

InWhen, UTCKind
1d 9hThu 29 Oct, 02:46 UTCits own
8d 0hWed 4 Nov, 18:22 UTCits own
9d 1hThu 5 Nov, 19:00 UTCFW force wipe
14d 16hWed 11 Nov, 09:57 UTCits own
21d 7hWed 18 Nov, 01:33 UTCits own
27d 23hTue 24 Nov, 17:09 UTCits own
34d 15hTue 1 Dec, 08:45 UTCits own
37d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:10 UTC5d ago 7 – running 0
Thu 15 Oct, 11:10 UTC12d ago 4 held half 7 days 1
Thu 8 Oct, 19:35 UTC18d ago 6 halved by day 1 6.6 days 0
Fri 2 Oct, 08:48 UTC25d ago 5 held half 6.4 days 0
Thu 1 Oct, 11:09 UTC26d ago 3 – 0.9 days 1
Thu 24 Sep, 11:09 UTC33d ago 3 held half 7 days 0
Thu 17 Sep, 11:10 UTC40d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 100 on average 210 / 300
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 24 on average 51 / 200
RAVE RUST • X1000000 | PVP | BF | FUN| FPS+ | CLANS | NOLIMIT EU · groups of 16+ · 1e+06x · weekly · 5 on average 10 / 150
[EU] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT EU · groups of 12+ · 1e+06x · weekly · 1 on average 7 / 100
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 35 on average 52 / 200
ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 26 on average 61 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10: what is it?

About every 6.8 days is how often #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 has wiped lately. Thursday 29 October at 02:46 UTC is the date the next wipe falls on. 5 days 6 hours ago the current world was made. A weekly wipe schedule is published in its tags.

On #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10, what happens on wipe day?

Recent wipes averaged a busiest count of 6 players. 44 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 75% of cases. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

The EU tag on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 37.230.210.93:20610.

Which Rust version is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10. Joining requires the same protocol on your game; Steam handles the update.

What uptime does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 show, and is it up?

#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 reports online at the current check. Its reported uptime indicates a restart roughly 4 days 4 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 stable?

The 48-hour average was 58 server fps; the low was 46. Buildings, deployables and all other world objects brought the entity total to 73,387. Memory use reached 4,379 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 be read?

Tags from #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Capacity of 200 slots; ts50 (Group limit): The cap is 50 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 fits are: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

Where does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 sit among Rust servers?

Ranked on seven-day player hours, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 is #2,883 overall and #1,088 in Europe, within the top 13% of ranked servers.

What is the population of #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

Population at the current refresh: 1 players on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10, against 200 slots. Averaging 1 players across seven days, the server reached a peak of 7. Across the last 48 hours, 18:00 UTC shows the highest average: 3 players.

Settings

What are the settings on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10, and its rules?

1e+06x gathering is what #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 states in its name. A maximum of 50 players per group applies. combat training is the game mode, aim and PvP practice, loot handed out. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10: which one is it?

#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 uses a procedural map of size 3,500 with seed 2038982780, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

In the Rust console (F1), enter client.connect 37.230.210.93:20610. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://darkness-rust.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^d,^i,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players Capacity of 200 slots.
ts50
Group limit The cap is 50 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^d
Combat training Loot is provided for aim and PvP practice.
^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.