Moon RUST | X2 | semi-classic
Online EU 37.230.162.214:20520 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 16:35 UTC, in 19h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 19h | Fri 30 Oct, 16:35 UTC | its own |
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 7d 19h | Fri 6 Nov, 16:35 UTC | its own |
| 14d 19h | Fri 13 Nov, 16:35 UTC | its own |
| 21d 19h | Fri 20 Nov, 16:35 UTC | its own |
| 28d 19h | Fri 27 Nov, 16:35 UTC | its own |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 35d 19h | Fri 4 Dec, 16:35 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:35 UTC6d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 335 on average | 570 / 680 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 318 on average | 74 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 286 on average | 105 / 170 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 286 on average | 197 / 1900 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 34 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 10 / 100 |
Quick answers
from the figures on this pageWipe data
When does Moon RUST | X2 | semi-classic wipe?
The prediction follows its tag, because too few of Moon RUST | X2 | semi-classic's wipes are on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 16:35 UTC, according to this server's cycle. 6 days 1 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Wipe day on Moon RUST | X2 | semi-classic: what should you expect?
The average busiest count over recent wipes is 4 players. 4 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Moon RUST | X2 | semi-classic?
Its EU tag puts Moon RUST | X2 | semi-classic in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.230.162.214:20520 is its address.
What Rust build does Moon RUST | X2 | semi-classic run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Moon RUST | X2 | semi-classic. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Moon RUST | X2 | semi-classic show, and is it up?
Moon RUST | X2 | semi-classic reports online at the current check. About 6 days ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Is performance on Moon RUST | X2 | semi-classic stable?
Over 48 hours the average held at 106 server fps, and the minimum was 85. At its highest the entity count was 71,313, including buildings, deployables and all else. At its highest, memory use was 4,009 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Moon RUST | X2 | semi-classic carry?
Tags from Moon RUST | X2 | semi-classic, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Moon RUST | X2 | semi-classic?
The following Rust Server Analytics lists count Moon RUST | X2 | semi-classic among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
Where does Moon RUST | X2 | semi-classic sit among Rust servers?
Ranked on seven-day player hours, Moon RUST | X2 | semi-classic is #5,478 overall and #1,792 in Europe, within the top 25% of ranked servers.
What is the population of Moon RUST | X2 | semi-classic?
Of 100 slots, 0 are filled on Moon RUST | X2 | semi-classic at this refresh. Seven-day figures: an average of 0 players and a peak of 4. The 48-hour peak window is 10:00 UTC, at an average of 1 players.
Map and rules
What settings and rules does Moon RUST | X2 | semi-classic use?
Gather at 2x on Moon RUST | X2 | semi-classic, according to the server name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on Moon RUST | X2 | semi-classic: which one is it?
A procedural map of size 3,500 with seed 1940559544, generated by the game, runs on Moon RUST | X2 | semi-classic. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Moon RUST | X2 | semi-classic?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.230.162.214:20520. https://hosting.alkad.org/ is its website.