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Drill-through Server detail

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Online EU 37.230.137.36:20510 checked 13m ago

Drill-through
FilterServeris SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Attributes
2x weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 250
7-day average 1 peak 6
Rank #2,723 top 12% · #1037 in EU
Last wipe 6d ago weekly schedule
Next wipe 15h Fri 30 Oct, 09:13 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:13 UTC, in 15h. Every Friday at 09:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
15hFri 30 Oct, 09:13 UTCits own
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
7d 15hFri 6 Nov, 09:13 UTCits own
14d 15hFri 13 Nov, 09:13 UTCits own
21d 15hFri 20 Nov, 09:13 UTCits own
28d 15hFri 27 Nov, 09:13 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
35d 15hFri 4 Dec, 09:13 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:13 UTC6d ago 5 – running 0
Fri 16 Oct, 09:13 UTC13d ago 5 halved by day 3 7 days 0
Fri 9 Oct, 09:12 UTC20d ago 4 halved by day 6 7 days 0
Fri 2 Oct, 09:14 UTC27d ago 5 halved by day 3 7 days 0
Fri 25 Sep, 09:13 UTC34d ago 5 halved by day 6 7 days 1
Fri 18 Sep, 09:13 UTC41d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 877 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 159 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 284 on average 194 / 260
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 283 on average 276 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 65 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average 31 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: what is it?

The wipe rhythm of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is every Friday at 09:13 UTC. A wipe is scheduled for Friday 30 October at 09:13 UTC, according to this server's cycle. The current world dates from 6 days 8 hours. A weekly wipe schedule is published in its tags.

Wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: what should you expect?

Recent wipes averaged a busiest count of 5 players. Peak population for the latest wipe came 3 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.

Server

In which region does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit?

In Europe, according to its EU tag, sits SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 37.230.137.36:20510.

Which Rust version is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on?

Rust network protocol 2635 and build 168909 on Linux is the setup for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] show, and is it up?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] perform well?

Over 48 hours the average held at 147 server fps, and the minimum was 85. At its highest the entity count was 78,155, including buildings, deployables and all else. Memory use reached 3,332 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] carry?

Tags from SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp250 (Max players): Player slots: 250; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The following Rust Server Analytics lists count SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit among Rust servers?

For player hours over the last seven days, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] places #2,723 globally and #1,037 in Europe, in the top 12% of all ranked servers.

What is the population of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Population at the current refresh: 0 players on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], against 250 slots. Averaging 1 players across seven days, the server reached a peak of 6. The 48-hour peak window is 18:00 UTC, at an average of 3 players.

Map and rules

What are the settings on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and its rules?

Gather at 2x on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], according to the server name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: which one is it?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] uses a procedural map of size 3,500 with seed 2010758542, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

In the Rust console (F1), enter client.connect 37.230.137.36:20510. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://m.vk.com/rust_skynet.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp250
Max players Player slots: 250.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.