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Drill-through Server detail

A Rust Server

Online 37.221.76.139:28020 checked 13m ago

Drill-through
FilterServeris A Rust Server
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:23 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 562 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 429 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 166 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 194 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 329 / 225

Quick answers

from the figures on this page

Wipe cycle

When does A Rust Server wipe?

The rhythm of A Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

Wipe day on A Rust Server: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does A Rust Server sit?

No region is published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.221.76.139:28020 is its address.

Which Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is A Rust Server, and is it online now?

A Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 4 days 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 16 September 2026.

Is performance on A Rust Server stable?

The 48-hour average was 43 server fps; the low was 1. At its highest the entity count was 47,704, including buildings, deployables and all else. At its highest, memory use was 2,153 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do A Rust Server's tags stand for?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does A Rust Server compare?

On player hours over seven days, A Rust Server ranks #15,335, within the top 69% of ranked servers.

How many players does A Rust Server carry?

Of 100 slots, 0 are filled on A Rust Server at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does A Rust Server use?

Gather rate is not mentioned in the name of A Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for A Rust Server?

A procedural map of size 3,000 with seed 1, generated by the game, runs on A Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto A Rust Server?

In the Rust console (F1), enter client.connect 37.221.76.139:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.