ServerName
Offline 37.214.71.220:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 339 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 39 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 105 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 126 / 200 |
Quick answers
from the figures on this pageWipe data
When does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 41 days 8 hours.
Server details
What is the hosting location of ServerName?
A region is not published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.214.71.220:28015.
What Rust build does ServerName run?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
Offline at this refresh: ServerName, last seen 40 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #15,391, in the top – of the ranked field.
How many players does ServerName carry?
The last sighting of ServerName was 40 days 5 hours ago; it is offline at this refresh.
Settings
What settings and rules does ServerName use?
The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
How to join
How do you connect to ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.214.71.220:28015.