GFTS#1
Offline 37.212.9.181:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 159 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 604 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 687 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 561 / 625 |
Quick answers
from the figures on this pageWipe data
When does GFTS#1 wipe?
With too few of its wipes on record, GFTS#1's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 30 days 8 hours.
Server details
In which region does GFTS#1 sit?
No region is published by GFTS#1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 37.212.9.181:28015.
What Rust build does GFTS#1 run?
Rust network protocol 2633 and build 165217 on Windows is the setup for GFTS#1. The protocol has to match before you can join; Steam updates it automatically.
How reliable is GFTS#1, and is it online now?
Last seen 30 days 7 hours ago, GFTS#1 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on GFTS#1 be read?
Tags from GFTS#1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature GFTS#1?
Among the Rust Server Analytics lists GFTS#1 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does GFTS#1 compare?
On player hours over seven days, GFTS#1 ranks #14,529, within the top 61% of ranked servers.
How many players does GFTS#1 carry?
No response from GFTS#1 at the latest check, with a last sighting 30 days 7 hours ago.
Map and rules
What are the settings on GFTS#1, and its rules?
No gather rate is given in the name of GFTS#1. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
What is the map for GFTS#1?
The game generates a procedural map for GFTS#1.
Connection
How can a player join GFTS#1?
In the Rust console (F1), enter client.connect 37.212.9.181:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.