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Drill-through Server detail

GFTS#1

Offline 37.212.26.13:28015 checked 25d ago

Drill-through
FilterServeris GFTS#1
Attributes
Last refreshed
Players now 1/ 3
7-day average 0 peak –
Rank #13,917 top 61%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 204 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 30 / 225

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for GFTS#1: what is it?

With too few of its wipes on record, GFTS#1's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 days 8 hours ago the current world was made.

Server

In which region does GFTS#1 sit?

No region is published by GFTS#1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 37.212.26.13:28015 is its address.

What Rust build does GFTS#1 run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on GFTS#1. Joining requires the same protocol on your game; Steam handles the update.

How reliable is GFTS#1, and is it online now?

Last seen 25 days 8 hours ago, GFTS#1 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 3 October 2026.

Tags

How should the tags on GFTS#1 be read?

Tags from GFTS#1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature GFTS#1?

Among the Rust Server Analytics lists GFTS#1 fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does GFTS#1 compare?

The seven-day player-hours rank for GFTS#1 is #13,917, inside the top 61% of all ranked servers.

What is the population of GFTS#1?

GFTS#1 is offline at this refresh; the last contact was 25 days 8 hours ago.

Settings

What are the settings on GFTS#1, and its rules?

The name of GFTS#1 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for GFTS#1?

The game generates a procedural map for GFTS#1.

How to join

What is the way onto GFTS#1?

In the Rust console (F1), enter client.connect 37.212.26.13:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.