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Drill-through Server detail

Test

Offline 37.203.15.108:28015 checked 13d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #12,868 top 60%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:29 UTC13d ago 1 – running 0
Wed 14 Oct, 10:49 UTC14d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 421 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 34 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 29 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 145 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test: what is it?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 18 hours.

Wipe day on Test: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Test?

No region is published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.203.15.108:28015 is its address.

Which Rust version is Test on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

Offline at this refresh: Test, last seen 13 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.

Lists and tags

What do Test's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Test sit among Rust servers?

On player hours over seven days, Test ranks #12,868, within the top 60% of ranked servers.

At what level does Test run its population?

No response from Test at the latest check, with a last sighting 13 days 18 hours ago.

Settings

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

Connection

How do you connect to Test?

In the Rust console (F1), enter client.connect 37.203.15.108:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.