Rust Server Analytics 72,372 players11,823 servers
All servers
Drill-through Server detail

Achievement Hunting | Private

Offline 37.202.197.108:20006 checked 12d ago

Drill-through
FilterServeris Achievement Hunting | Private
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,902 top 60%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:45 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 65 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 70 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 170 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Achievement Hunting | Private: what is it?

With too few of its wipes on record, Achievement Hunting | Private's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 days 22 hours ago.

Wipe day on Achievement Hunting | Private: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Achievement Hunting | Private sit?

A region is not published by Achievement Hunting | Private. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 37.202.197.108:20006.

What Rust build does Achievement Hunting | Private run?

Rust network protocol 2634 and build 167781 on Linux is the setup for Achievement Hunting | Private. The protocol has to match before you can join; Steam updates it automatically.

Is Achievement Hunting | Private up, and how steady is its uptime?

Last seen 12 days 21 hours ago, Achievement Hunting | Private now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

Lists and tags

Which meanings do the tags on Achievement Hunting | Private carry?

The game's server browser reads the tags Achievement Hunting | Private publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Achievement Hunting | Private appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Achievement Hunting | Private among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Achievement Hunting | Private compare?

On player hours over seven days, Achievement Hunting | Private ranks #12,902, within the top 60% of ranked servers.

How many players does Achievement Hunting | Private carry?

No response from Achievement Hunting | Private at the latest check, with a last sighting 12 days 21 hours ago.

Map and rules

How is Achievement Hunting | Private configured, and what rules apply?

Gather rate is not mentioned in the name of Achievement Hunting | Private. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Achievement Hunting | Private?

A procedural map, generated by the game, runs on Achievement Hunting | Private.

Connection

How can a player join Achievement Hunting | Private?

In the Rust console (F1), enter client.connect 37.202.197.108:20006. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.