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Drill-through Server detail

WipeZoquixerServ

Offline 37.194.107.140:28015 checked 19d ago

Drill-through
FilterServeris WipeZoquixerServ
Attributes
Last refreshed
Players now 1/ 3
7-day average 0 peak –
Rank #13,597 top 62%
Last wipe 20d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 6

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:59 UTC20d ago 1 – running 0
Sun 4 Oct, 16:55 UTC25d ago 1 halved by day 3 5 days 0
Thu 24 Sep, 16:24 UTC35d ago 1 halved by day 9 10 days 0
Wed 23 Sep, 16:16 UTC36d ago 1 – 1 days 1
Mon 21 Sep, 09:15 UTC38d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 84 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 397 / 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 21 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 476 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 362 / 425

Quick answers

from the figures on this page

Wipe data

On what cycle does WipeZoquixerServ wipe?

No next wipe can be predicted for WipeZoquixerServ, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 8 hours ago.

Wipe day on WipeZoquixerServ: what should you expect?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 6.

Server details

What is the hosting location of WipeZoquixerServ?

No region is published by WipeZoquixerServ. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.194.107.140:28015 is its address.

What Rust build does WipeZoquixerServ run?

Rust network protocol 2634 and build 166652 on Windows is the setup for WipeZoquixerServ. The protocol has to match before you can join; Steam updates it automatically.

How reliable is WipeZoquixerServ, and is it online now?

Last seen 19 days 15 hours ago, WipeZoquixerServ now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Tags

Which meanings do the tags on WipeZoquixerServ carry?

Tags from WipeZoquixerServ, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does WipeZoquixerServ appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count WipeZoquixerServ among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does WipeZoquixerServ hold in the server rankings?

On player hours over seven days, WipeZoquixerServ ranks #13,597, within the top 62% of ranked servers.

What is the population of WipeZoquixerServ?

WipeZoquixerServ is offline at this refresh; the last contact was 19 days 15 hours ago.

Map and rules

What settings and rules does WipeZoquixerServ use?

Gather rate is not mentioned in the name of WipeZoquixerServ. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for WipeZoquixerServ?

The game generates a procedural map for WipeZoquixerServ.

How to join

How do you connect to WipeZoquixerServ?

In the Rust console (F1), enter client.connect 37.194.107.140:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Capacity of 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.